Capture Polar - Realistic shadows and Mac OS X support
Following our success with Capture 2005 we were receiving a lot of requests for more realistic looking beams with shadows as well as Mac OS X support. Fortunately, and by no coincidence, Capture had been designed with multiplatform support in mind since many years, not only due to our choice of using OpenGL.
Capture Polar was released the 1st of September 2008, featuring our new "Polar" graphics engine as well as Mac OS X support. Six years later our user base is equally divided between Windows and Mac OS X users who can now enjoy working with their designs both on Windows and Mac OS X.