An update on macOS and Intel GPUs Lars Wernlund - Mar 05, 2020 In a blog post the 4th of January we described GPU driver issues in macOS that prevent us from supporting Intel GPUs on macOS in Capture 2020. The latest update on the matter is that Apple have informed us that they are waiting for Intel to address these issues. Read more ...
Capture 2020 live release webcast Lars Wernlund - Mar 03, 2020 Next week on Monday the 9th it is time for our annual Capture product release event again! Learn all about the new features and enhancements of Capture 2020 which will be available for download and purchase the following day. Read more ...
Webcast on upcoming release Lars Wernlund - Jan 29, 2020 We are nearing the release of Capture 2020! Join us in this webcast where we reveal the date of the release and the release webcast. We will cover some information relevant to Capture 2020, including what it will mean in terms of hardware and software requirements as well as licensing costs. Read more ...
Embracing glTF Lars Wernlund - Jan 18, 2020 Capture 2020 will feature support for the powerful new glTF 3D file format. While glTF, the "JPEG of 3D", is still young it is being embraced by the 3D industry at a remarkable pace. It will enable seamless model interchange with Blender. Read more ...