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Term: technology – 28 post(s) found
Lars Wernlund - Jan 02, 2017
While AtlaBase is constantly supplying Capture with new library content in many forms, the library items added are usually quite specific and generally not of interest to all users so we tend not to make much fuzz about it. However, we have just had some useful plot symbols added that we thought we'd bring some attention to.
Lars Wernlund - Sep 23, 2016
Microsoft are currently rolling out the so called Windows 10 Anniversary Update to all Windows 10 users. Unfortunately we have discovered that the Anniversary Update can cause Capture to freeze in such a way that you have to terminate it by force, ultimately loosing any unsaved work.
Mathias Wahlin - May 06, 2016
Capture Atlas introduces a new material and shading system commonly known as "Physically Based Rendering" or PBR for short. Physically based rendering generally includes a number of different things and Capture already simulates lighting from a physically based perspective, but the new shading model provides a more realistic lighting response from surfaces and improves the look of materials in the visualizer.
Lars Wernlund - Apr 28, 2016
Capture Atlas introduces some major changes in how the views of Capture behave and in this post we'd like to walk you through the background and reasoning behind these changes, while at the same time showing off some of the new features that make us so excited about Capture Atlas.