Lars Wernlund - Jun 29, 2023
On Monday evening next week we will host a live webcast focusing on MVR workflows.
We will discuss all the file formats involved like GDTF, 3DS and GLB, but also touch on some similarly named formats like glTF and GLDF.
Lars Wernlund - May 26, 2023
On Thursday evening next week we will be hosting a live webcast on how to export your scenery and patch to Eos using glTF.
The webcast will be streamed live on our YouTube channel on Thursday the 1st of June at 20:00 CEST.
Lars Wernlund - Apr 11, 2023
On Thursday evening we will be go live with another webcast, this time with a focus on visualisation performance and quality.
We will talk about what happens when the visualisation becomes pixelated and what can be done about it.
Lars Wernlund - Mar 07, 2023
We welcome you to the live release event of Capture 2023!
The event will be broadcasted live on our YouTube channel on Monday the 13th of March at 20:00 CET.