Capture 2021 revision history
The first release of Capture 2021 was version 2021.0.31, the 9th of March 2021.
Version 2021.1.18, released the 10th February 2024
- Library Browsing
- Browsing the library could lead to excessive memory consumption.
Version 2021.1.17, released the 11th January 2024
- Library Updates
- It was not possible to install new library updates due to their size.
Version 2021.1.15, released the 27th February 2022
- Movie Rendering
- Capture could crash when rendering movie snapshots on Macs with eGPUs.
- Emissive Materials
- Precision issues could be observed with emissive objects in views with cameras with a small field of view.
Version 2021.1.13, released the 19th February 2022
- Movie Rendering
- Large amounts of memory could be allocated during movie rendering on macOS, causing failures.
- Presentation Export
- Presentations exported with dots in the filename would not open automatically.
- PosiStageNet
- The orientation of motion constructs was mirrored.
- Property Tables
- Property group headings rendered with transparent background on macOS 12 Monterey.
Version 2021.1.11, released the 16th December 2021
- MA-Net3
- MA-Net3 plugins have been reenabled on macOS 12 Monterey. Loading the plugin can now be disabled in the options, in case of problems.
- Fixtures Tab
- Filtering the fixtures in the presence of uncontrollable fixtures could lead to a crash.
- Property Tables
- Pressing enter to edit if no property is selected could cause a crash on Windows.
- Property Lists
- Property group headings rendered with transparent background on macOS 12 Monterey.
- Fixture Wattage
- The wattage of multi-cell fixtures was not calculated correctly.
- Beam Edges
- The edges of beams could render incorrectly in some very specific cases.
- Distance
- It was possible to set the length of a distance to 0.
Version 2021.1.10, released the 29th October 2021
- Auto Quality
- Improved automatic quality on Silicon Macs.
- MA-Net3
- MA-Net3 plugins malfunction on macOS 12 Monterey. MA-Net3 has been disabled on macOS 12 Monterey for the time being.
- Fixture Focusing
- Focusing fixtures with more complex constructions could fail.
- Plot Symbols
- Applying a smaller than 100% scaling to plot symbols resulted in text appearing upside down.
- Continuous Pan/Tilt
- Fixtures with continuous pan and tilt could take unexpected shortcuts.
- Eos OSC
- Focusing fixtures with multiple pan and tilt axis could fail.
- Beam Render
- Beams with very specific aperture designs could disappear in renders.
Version 2021.1.9, released the 7th October 2021
- Eos OSC
- Configurable TCP port for Eos OSC communication.
- MA3 viz-key
- Support for the MA3 viz-key on Apple Silicon / M1.
- TDR Validation
- Option to disable TDR settings validation on Windows.
- Omnidirectionals
- Lighting from omnidirectional fixtures placed behind objects could still be seen under some circumstances.
- Stuck Iris
- When replacing a fixture with an iris accessory with another fixture that does not support an iris accessory, the old iris setting could prevail without a chance to clear it.
- PDF Export
- Exporting plots to PDF failed on Windows if the plot name contained invalid filename characters.
- Imperial Units
- The automatic detection of imperial units has been relaxed a bit.
- glTF import
- Importing glTF files with unsupported required extensions could cause a hang or crash.
Version 2021.1.7, released the 17th September 2021
- DWG Export
- Exporting layers with the apostrophes in the name resulted in an internal error.
- CTC Visualisation
- Some fixtures with CTC channels visualised incorrectly.
- Blackout Filters
- Fixtures with blackout filters caused rendering issues.
- MVR Import
- Focus points were not processed, resulting in loss of focusing information for conventionals.
Version 2021.1.6, released the 8th July 2021
- Colour Mixing
- Colour mixing fixtures with HSV control could cause Capture to freeze.
- Colour Mixing
- Colour mixing and dimming omnidirectional fixtures was not possible.
Version 2021.1.5, released the 1st July 2021
- Beam Resolution
- The resolution of beams has been improved when using the "Automatic, favour quality" visualisation quality setting.
- Colour Mixing
- Mixing colours of some RGB and WRGB fixtures with the control pane produced odd results.
- Ambient Occlusion
- The screen-space ambient occlusion was noisy at high ambient lighting levels.
Version 2021.1.4, released the 15th June 2021
- MA-Net3
- Support for MA-Net3 and the MA3 viz-key.
- Silicon NDI
- Added support for NDI on Apple Silicon.
- Colour Mixing
- Improved control or multi-layer multi-aperture colour mixing fixtures.
- Fixture Group Report
- Added unit and circuit columns to the fixture groups report table source.
- Windows Integrity
- Added verification of Windows TDR registry key integrity.
- Quit
- Cancelling the project save dialog on Quit on macOS lead to a crash.
- Beam Rendering
- The lighting output from rectangular single-aperture fixtures was cut off.
- Beam Rendering
- Beams did not render correctly behind alpha channel textured objects.
- Luminous Objects
- The edges of luminous objects could occasionally be seen through other non-luminous objects.
- Water Jets
- The number of water jets patchable was incorrectly limited in the Solo, Duet and Quartet editions.
- DWG Export
- Exporting project files with layer names ending with underscores and numbers, ie. "_2", could lead to internal errors.
Version 2021.0.39, released the 12th May 2021
- Model Import
- Importing objects with partial tangent data could lead to a crash.
- Reflection Planes
- Rendering designs with reflection planes could lead to a crash.
- 3DS / MVR
- Importing mirrored objects lead to rendering issues.
Version 2021.0.38, released the 6th May 2021
- Connectivity
- Capture could crash when a console disconnected, as well as on exit if a console was still connected.
- Fixture Information
- The Fixture Information layer property did not work.
- Reflection Planes
- There were various issues with reflection planes when rendering.
- Materials
- There were various issues with emissive and reflective materials, both in visualisation and rendering.
- Selection
- In project with large amounts of objects, some objects could become impossible to select.
- Dialogs
- Several dialogs opened too small for the entire contents to be visible.
- Demo
- Exiting the demo version after it had timed out lead to a crash.
Version 2021.0.37, released the 22nd April 2021
- Performance
- General performance improvements in visualisation.
- Materials
- Capture could crash when removing or modifying materials.
- Fixture Control
- When controlling fixtures with multiple patch points it was possibly to access functionality from patch points that had not been patched.
- Measurements
- Measurement handles lost their layer assignment when reopening a project.
- Reflection Planes
- Reflection planes associated with a motion fixtures did not in fact respond to it.
- Selection
- In designs with large amounts of objects some objects could become unselectable.
- Movie Rendering
- When rendering movies, video player and media stream frames could fall out if each frame took too long to render.
- Imported Objects
- When moving a camera close to imported objects they could occasionally disappear as specific positions.
- Annotations
- Plot annotations with the Visibility property set to No became visible in views with the Hidden Objects option set to Yes.
- Vortex Effect
- The vortex effect available in some fixtures did not render correctly on Mac.
Version 2021.0.35, released the 1st April 2021
- Line Weight
- The minimum line weight of layers has been reduced to 0.1 pt.
- Line Rendering
- Capture could hang when rendering the new line object.
- Beam Rendering
- Beams could appear degenerate in some quality settings, especially with breakup gobos and wide beams.
- Effect Rendering
- Flame and CO2 effects could render "choppily" if the computer had been on without a restart for long.
Version 2021.0.34, released the 23rd March 2021
- Rendering
- Reduced TDR sensitivity (likelihood of video card timeouts) when rendering.
- Reports
- Viewing reports from old projects files or removing columns in reports could lead to crashes.
- Presentations
- Presentations failed fail to start on macOS.
- DWG Export
- Exporting projects with multiple objects with the same drawing name to DWG could fail with an internal error.
- MVR Files
- Channel information field mapping changed from FixtureId to FixtureID.
- Special Effects
- Control over special effect parameters in the control pane could be lost when changing DMX modes.
Version 2021.0.33, released the 14th March 2021
- Visualisation
- Visualisation automatic quality and performance enhancements.
- Polygon Form
- Changing the extrusion to or from 0 could cause a crash.
- glTF Export
- Material alpha mask cutoff was exported regardless of alpha mode.
- MVR Import
- Fixtures could be patched on the wrong universes.
- MVR Export
- Some fixture types could result in broken MVR exports.
- MVR Export
- The MVR Unit Number field could be exported with non-digit characters.
- Visualisation
- Depth variation artefacts in multi-aperture fixture beams have been reduced.
- Compatibility
- Opening project files saved in Capture Argo could fail.
Version 2021.0.32, released the 9th March 2021
- Dependencies
- Some software dependencies were not installed correctly, causing Capture to not start on some machines.
- Student Edition
- Saving projects files in the Student Edition lead to a crash.
For older versions of Capture, see the Capture 2020 revision history.