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3 Replies and 137 Views
Split Project Tab in 2 and ext Scenes Window
137 3 - Started by Andreas, last post from Andreas
Hello,
since I often find my self navigatin between two different tabs in the project tab it woud be great if I could see two Prject Tabs at the same time or split the Tab in two on the horizontal axis. Something like that:
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Also I think the Scene Tab should also be available as a seperate window to pop out of the project tab.
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3 Replies and 245 Views
Import Scaling Ruler
245 3 - Started by Mike, last post from Lars Wernlund
Looking for somthing to help with Scaling imported models Eg. Ruler within the import window to lock down correct scaling before drag and drop into model.
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0 Replies and 233 Views
Animations controlled by DMX / Media player
233 0 - Started by SVF Lighting, last post from 2024-04-02 01:15
Could it somehow it be possible to change the status of an animation from freeze, to playing with DMX signals. That would be super cool for someone like me who creates stuff for his portfolio using Capture, and that could elevate the render hugely.
Greetings from The Netherlands,
Stijn van Faassen.
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2 Replies and 144 Views
MVR Import Remember Selections
144 2 - Started by Olly, last post from Floriaan
When importing an mvr, you choose the correct fixtures and modes to match to the MVR file. You may find you need to make changes to the original drawing in whatever software it was drawn in. And then import a new version of the MVR to Capture. When doing this, you have to choose all the correct fixtures and modes again. Could Capture remember the previous matches you set on import to speed things up
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0 Replies and 214 Views
Motion Construct - PSN
214 0 - Started by Olly, last post from 2024-03-27 11:29
Currently motion construct when connected to a PSN tracker, only the XYZ position affects the object. Could the ability to invert PSN or the rotation of the motion construct be taken into account please Sometimes (as per a converstaion with Lars at Prolight) the tracker data sent from other software can be inverted, especially when working with space devices (combining multiple hoists to one tracker with XYZ Yaw Pitch Roll).
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2 Replies and 122 Views
Key Bindings
122 2 - Started by Mark Hanna, last post from Tom Andrews
Hi,
Just wonndering could there be a way to transfer the key binding created in Capture 2023 to Capture 2024. At the moment I have reasign them all manually again,
Thanks,
Mark
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1 Replies and 143 Views
Fixture Duplicate & Import
143 1 - Started by Merril, last post from Floriaan
When duplicating fixtures, I would like the ability to include the same patch, rather than duplicating it as unpatched. Perhaps you could make this as a setting for people who prefer unpatched – in which case I will set it to patched. This is a big deal when you are duplicating many fixtures to compare designs using the same fixtures.
In the Fixtures table, I would also like the ability to copy and/or paste values in multiple cells at the same time – like you...
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2 Replies and 217 Views
Spark, Fireworks, Fire, Drone and fountains viz
217 2 - Started by Èric, last post from Èric
A few days ago I was thinking about creating a lightning show including fireworks, fire, some drones, spark and some different water effects to make a complete show. I tried to put some of these fixtures inside the visuals but it was a little bit limited. What do you think if Capture add more kind of flames, water jets, fireworks, drones and cold spark
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0 Replies and 229 Views
Global Illumination
229 0 - Started by Alex, last post from 2024-03-15 12:54
Could Capture get more realistic Global Illumination This would make the light reflect and shine more accurate throughout the scene. At the moment the Fill light is not accurate at all and just fills the room with the color of the light instead of calculating multiple lighting bounces.
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