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Last Post
Scafolding part using
Started By
Jo MARTIN
Hello, The scafolding buids and part are power full function to figure out some design. But the way it's building is a pain because it's made of some edges, point snapers and report item. The fact is, when you group some buiding ensemble, sometime you need to break group, to modify, and if you break group, every edge, snaping pooint and report items are ungroup, and it's very annoying. Can whe have a hidden protection in Capture to avoid breaking part groups Thank you
1
227
8/12/2025 6:57 PM
by
Lars Wernlund
Add custom internal/external accessories
Started By
Floriaan
I would like to add more (custom) internal/external accessories to fixtures, as the list is quite limited right now. I am thinking about: - egg crate louvres - concentric rings - spill rings - half tophats (rotatable) - G-clamps in different heights - rain shields - rain domes ... well basically everything from city theatrical's website ;-)
1
300
8/12/2025 6:52 PM
by
Lars Wernlund
Report items can use the accessories category in reports
Started By
Floriaan
I am using an accessory for a fixture that is not in the fixture library as an internal or external accessory. I would like the report item for that accessory (e.g. an egg crate to be organized in Reports under 'Accessories' rather than a under a separate header called 'Other'
1
237
8/12/2025 6:51 PM
by
Lars Wernlund
Effects in Fixture Reports
Started By
Yves
Dear Capture Team, please add DMX patched effects into the fixture report. They already appear in 'Projects / Fixtures', but they don't show up in the report. Best Regards, Yves
1
235
8/12/2025 6:48 PM
by
Lars Wernlund
Channel count in fixture report
Started By
Yves
Dear Capture-Team, please add the channel count of a DMX-Mode into the selectable columns in the fixture report. The reason for the request is the sometimes mismatched naming of the programming mode between your software, the fixture manufacturer and lighting console manufacturers. The channel count can then be the indicator to find out what mode the light is set to. You already give this information in the 'Selected Items / Control / Mode', but only in brackets. But as soon as a repo...
1
252
8/12/2025 6:45 PM
by
Lars Wernlund
Make Materials -> Luminescence patchable
Started By
Floriaan
Although the texture generator in Materials suggests light output (glow, not actual light emission) by being able to patch it as IRGB, it is not visible in a scene with no other light or without ambient lighting. To make it possible to actual control the intensity of an object I would like to be able to patch the luminescence property of materials. This could also make for a good LED strip simulator.
1
260
8/12/2025 6:42 PM
by
Lars Wernlund
Fixture macros and special effects support
Started By
MADLACK
I would like to see support added for fixtures that have built in effect macros (auto programs) such as the elation chorus line 8 and 16. Is this possible
1
225
8/12/2025 6:37 PM
by
Lars Wernlund
Patch by Universe Report
Started By
LTL
Please add the ability to export reports organised and seperated by universe as the below example. See also my post on organising the address properly using a three digit dmx address. Universe 27 Robe Robin iForte 281 281 1 - Standard 16 Bit 1.1 54 27.1 Quick Trigger Universe 28 Robe Robin iForte ...
1
86
8/12/2025 3:13 PM
by
Lars Wernlund
Export universe and address as seperate columns
Started By
LTL
Please add the option to export the universe and . the address as two different columns in the exported data (CSV). This is to facilitate easier data management externally and matches the abilty to import seperate universe and address fields.
2
56
8/12/2025 3:04 PM
by
Lars Wernlund
Rotating Objects
Started By
Oz Perrenoud
Spin the objects with reference to its own horizontal axis (related to the light output) regardless of its spatial position.
13
687
8/12/2025 11:56 AM
by
Oz Perrenoud
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