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2 Replies and 164 Views
Mouse on jumps on manual controls
164 2 - Started by Floriaan, last post from Floriaan
I am not sure if this happens on both mac and pc, but I&39;ve noticed that my mouse pointer jumps quite a distance from where I let go of a manual control in the live view. This is especially annoying while adjusting barndoors/shutters.
I am using MacOS 13.5.2 with Capture 2023.
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1 Replies and 216 Views
Les strip
216 1 - Started by Olivlite, last post from Floriaan
Is there a better way for simulating led strip . I have used the one in library/ generic and the result does not really looks like reality. Can&39;t it be better than that
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1 Replies and 187 Views
Live view not rendering
187 1 - Started by Greg Brown, last post from Greg Brown
Hi,
I&39;ve an issue with 2023 Solo which I&39;m using on an Intel MacBook Pro (i9 2.4GHz/32Gb RAM with Radeon Pro Vega 16 4Gb grahics).
After creating a project containing 22 fixtures (4 types), it was running fine using QLC to send Artnet to Capture with everything being properly rendered in live view. After reopening the project, I can see all the fixtures in live view and on the universes page that patching is correct with Artnet data updating correctly but no light or movement from...
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1 Replies and 253 Views
iOS app various issues
253 1 - Started by Floriaan, last post from Lars Wernlund
I noticed there are a few issues with the iOS app.
- Snapshots are not showing the correct content. The third snapshot is showing the content of the first one, etc.
- Camera positions recorded in a snapshot are not respected when playing them back in the app
- Dynamic camera positions in movie snapshots are not played back
- "Casts shadows = No" does not work. Items that are supposed not to cast a shadow do cast a shadow in iOS (in the mac app/ PC app it works as it s...
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3 Replies and 228 Views
Pixel mapping intensities not rendered
228 3 - Started by jedwards747, last post from jedwards747
When using fixtures with multiple pixels/cells, the dimmer/intensity of the individual pixels is not accurate.
For example, the intensity channel of the entire fixture might be 100, but certain pixels/cells might have RGB or RGBW color values that are very low, to achieve a dim color. Others might be off entirely, using a RGB value of all zeroes. Capture only displays these pixels as completely on (100 brightness, even if RGB mix would result in a dim color) or off (only if the RGB mix is 0...
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4 Replies and 232 Views
align Zero Coordinate
232 4 - Started by MIGNON MARTIN, last post from Lars Wernlund
Hi,
Is it possible to aling the zero coordinate to grid
&91;url=https://zupimages.net/viewer.phpid=23/28/bhq5.png&93;&91;img&93;https://zupimages.net/up/23/28/bhq5.png&91;/img&93;&91;/url&93;
That&39;s a big issue for me
Martin
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3 Replies and 263 Views
Sequential Unit not working
263 3 - Started by David Gibbons, last post from David Gibbons
Windows 10 and 11
Capture version 2023.1.2
Until recently I was able to renumber my fixtures using the Sequential Unit function.
Now when I try to do that the Assign button is greyed out.
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