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1 Replies and 756 Views
USD and Unity Visualization
756 1 - Started by driss, last post from Vasilis Ziogas
Hi
I would like to know if anyone is exporting their scenes/drawings into Unity through "Universal Scene Description" export ( if that is even possible, i havent used Capture yet ), to then open that USD file in Unity and get a more photorealistic visualization of their sketches
If so, would you get projectors and lights projected to surfaces, also in an accurate way, in the way you have made it in Capture
I want to know if this is remotly possible, to acchieve the same accu...
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1 Replies and 650 Views
i can's export images on mac
650 1 - Started by Tim V, last post from Vasilis Ziogas
in my mac version of capture i can&39;t record a snapshot and export it..
what am i doing wrong.
i see in the windows version a button for record delete and more
But i cannot find an option to export stills..
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1 Replies and 773 Views
UV /NEON Effect
773 1 - Started by Faellix, last post from Vasilis Ziogas
Hey Swarm,
is it possible to show neon or UV effect in Capture And when yes how
Thank in advanced
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1 Replies and 683 Views
Hidden Fixture
683 1 - Started by John, last post from Vasilis Ziogas
Anyone know of a way to hide the light fixtures from the library, but still have the light shown in the visualization For example, hide the barrel of the Source 4 and import an accurate model of the Source 4 with clamp for visualization, but use the light output from the fixture in the library
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1 Replies and 807 Views
Paperwork
807 1 - Started by jean frederic Frigon, last post from martinp
hello there il will try to do my best in english
try to have my Alpha and gamma view on the same plot (paperwork)
did someone cant help me please almost 2 days working on this
fred
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1 Replies and 1067 Views
Hardware
1067 1 - Started by JoeC, last post from Vasilis Ziogas
Hi all,
I am looking at building a new PC to use mostly for Capture pre-vis. It will likely be used for other software such as Vectorworks or Cinema 4D as well. We have some large projects coming up that will require some hefty processing power to run. I currently have a file running approx. 450 moving head fixtures and about 1500 RGB LED fixtures in a 3D space covering more then 300square meters. My current hardware is struggling to render this at any reasonable frame rate. My work around for...
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