I've been investigating a workflow in which I model my stage with fixtures in Vectorworks and then import it into Capture. It's working pretty well overall, as long as all the fixtures I use in VW are GDTF enabled. However one thing is not importing: textures. MVR is supposed to include textures in the file format, right? The textures aren't coming through though. I can see in the Capture Import Window I am getting error messages, example: "ERROR: Failed to load texture for material 'PAS010 RT" from 'PAS010 RT_diffuse.png'" and so forth. Is this a limitation of Capture or is there maybe something I am not doing right with the export from VW?
Vectorworks 2024 > Capture 2024
Windows 11
Chris Steele
"OnlySlightlyBent"