I have some movers that are just not very "fast"
If I tell them to move back and forth every 3 seconds, they change directions every 3 seconds but they don't travel as far as they would if I allowed them 10 seconds to move the same DMX value between direction changes.
Basically, they accept the changes to when they should change, but if they don't get there in time and the direction change command comes, they change directions before ttraveling as far as the DMX command told it too. They're motors are just not strong enough to whip snap the big ol heads around, lol!
But in the visualizer, they whip and snap exactly as DMX tells it to.
Ifs there any way to let the visializer know these things aren't "fast" movers and limit their ability to overcome inertia?