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Light on an image-file
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2007-10-26 22:00

    Trying to visualize the lighting of a painting, I import an image and use it as a texture on a simple box the size of my frame. When I aim an ETC profile at it, it does not light up like the surrounding materials. The "affects lighting"-option will only add an ugly white rectangle on top of my image. Of course I can make the image self-lit but that would be skipping the purpose of using capture. Turning on the "flourescents" in the room lights up the image perfectly on all levels.

    Did I miss anything here? Please help.

    Viktor

    Staff Member
    Posts:2016 Staff Member

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    2007-10-28 22:56
    Hi Viktor,

    This is how the visualization in Capture works and the technical limitations we chose to accept when it was developed. As we are working on a migration to DirectX now though, this will be dramatically improved within a near future!


    Regards,
    Lars Wernlund
    Technical Director
    Capture Visualisation AB
    New Member
    Posts: New Member

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    2007-11-27 20:57

    Lars,

    Please explain this DirectX-thing to me. Will the above problem dissapear or will it get easier to accept?

    thanks

    Viktor

    Staff Member
    Posts:2016 Staff Member

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    2007-11-27 23:12

    Hi Viktor,

    While changing to DirectX for driver stability reasons we are also changing the way the visualization works and the problems you mentioned will disappear!


    Regards,
    Lars Wernlund
    Technical Director
    Capture Visualisation AB
    New Member
    Posts: New Member

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    2007-12-22 21:46
    And so....the inevitable question...when? No pressure, just give me a release-date to look forward to.
    Staff Member
    Posts:2016 Staff Member

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    2007-12-23 15:27
    Hi Viktor,

    I'm sorry but there isn't really a fix release date. We're working heavily on the graphics now, improving performance quite dramatically and fixing stuff like this. I would expect it to take maybe a couple of months more!

    Regards,
    Lars Wernlund
    Technical Director
    Capture Visualisation AB
    New Member
    Posts: New Member

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    2007-12-23 20:06

    Hi Lars,

    This is good news. Dramatic improvement sounds wonderful. It´s all worth waiting for. What level of photorealism are we to expect after this big graphics-thing-change? Any examples?

    Good job on Smartsoft btw. Looks like it can really expand the usefulness of the Smartfade ML. Too bad I don´t have the console yet though.

    Staff Member
    Posts:2016 Staff Member

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    2007-12-24 09:07
    Hi Viktor,

    To be honest, we're still experimenting with some things when it comes to photorealism. I'll make sure to post some screenshots soon ..


    Regards,
    Lars Wernlund
    Technical Director
    Capture Visualisation AB
    New Member
    Posts: New Member

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    2008-04-18 16:01
    Hey When do you plan on showing some screenshots? Im really interested in seeing how Capture will change in the transition to DirectX. Apart from Driver support, is there any other reasons for DirectX? Is the next version of Capture DirectX 9 or 10? Because I use XP for development and cant upgrade to Vista (DirectX 10 wont run on XP) Cheers Mic
    Staff Member
    Posts:2016 Staff Member

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    2008-04-21 08:47

    Hi Michael,

    The next version of Capture is going to be OpenGL 2.0 since we ditched the DirectX path for several reasons.

    While DirectX 10 has some nice features, it's total incompatibility with pre Vista is not manageable. Not to mention it's total incompatibility with anything but Microsoft.

    As for the screenshots.. I don't think there will be until the release. =)


    Regards,
    Lars Wernlund
    Technical Director
    Capture Visualisation AB
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