Hi J,
Here are some answers..
1) I'm afraid I'm not following you here.
2) In these situations, you need to subdivide and break the surface up into parts. For instance, one piece of cylinder in the front for the "apron" and then a box for the square surface behind it.
3) No tutorial here I'm afraid. You want to insert a DMX Mover or Rotator, give it a good name, then select the objects you want to have moved by it and 'connect' them by setting their "Motion Fixture" property. You can then control the Mover/Rotator as any fixture or by patching it to DMX.
4-5) Kind of the same answer as 3). I have put together a sample file where I've tried to illustrate how it could be done which you can
download here.
6) I can't provide you with a quite - I can only refer you to your web shop or a reseller. Upgrades are available at the price difference between the packages in question!