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Moveing objects locking
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New Member
Posts: New Member

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2007-12-20 03:51

    I am having a problem with “objects” and moving them

    Even simple objects like “Actor” if I move it around too much the whole program locks up for several minutes and can even go to Program not responding. ( CPU is showing less than 50% )

    I have tried turning OFF “Live” fields but it doesn’t seem to make any difference.

    The problem is worse when I group a whole heap of objects I have designed together

    I am running from a Dell M65 with Intel Centrino Duo 2Mhz with 2GB ram with a NVDIA Quadro FX 350M graphics card. This surly is more than enough to run Capture, but it behaves like a bottom of the range unit. What am I doing wrong?

    cheers

    Steve

    Basic Member
    Posts:14 Basic Member

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    2007-12-20 19:57

    Hi Steve,

    Have you done "defragmentation" on the harddrive? Right click on the the drive C: and select "Tools" and "Defragmentation"

    Lasse Capture

    New Member
    Posts: New Member

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    2007-12-20 22:57

    Hi Lasse,

    Yes, I regularly de-frag, just hopped on then and its telling me "there is no need to de-frag" so that's not the problem. It seems to be if I move with more than 1 step. It’s like I have a "slow" virus that only affects that function. it’s very strange, but the fact that it does it with "standard" objects (actors) deepens the mystery.

    The project is reasonably large - 60 odd moving lights. but when I zoom and rotate and use the moving light program everything works in real time - normally, this "slow function is related only to moving objects. I will send separately the Project file to see if you can replicate the problem.

    Cheers,

    Steve

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