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Turn gobo around?
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New Member
Posts: New Member

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2012-09-30 23:40
    Hi again! (sorry, there'll be loads of questions over the next few weeks as I get into Capture!)

    Is there a way to turn a gobo around in its fixture? I don't mean rotate it (I know how to do that); I mean like taking the holder out and turning it back to front.

    I'm using 2 Rosco Street 78027, 1 on each wall (L and R)...as the image is drawn with perspective, on 1 wall the image is correcty receding away from the stage; on the other it's growing as you get further away!

    Cheers, Nige
    Basic Member
    Posts:30 Basic Member

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    2012-10-01 18:17
    Not sure if you can extract the gobo image from within Capture to play with it. So, if not...

    Download the preview image from the Rosco website. Open it in an image editor and adjust the size to a maximum of 128px x 128px. Save it, then save it again under a different name. Re-open either of them, flip the image horizontally and re-save. Then import either both, or just the flipped one, into your Capture file.

    To Import, right-click on Gobos under the design tab in Capture and select "Add new gobo". On the right hand side, double-click next to "Image" and go hunt for the image(s) you just saved. Once you've added them, drag your custom gobo from the design on to a fixture just like any other.

    Rob
    New Member
    Posts: New Member

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    2012-10-01 21:52
    Perfect Rob, thanks very much!

    I see the max gobo size is 128x128px, but do you know what the optimum size is...your procedure worked just fine, but the flipped gobo is a bit out of focus and not quite the same size as the standard library gobo (I've tried using 128x128 or 108x108 images so far).
    Basic Member
    Posts:30 Basic Member

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    2012-10-02 17:12
    No, afraid not. I always assumed the bigger the better! I guess the library gobos start from a higher quality image?

    Last used this a couple of years ago, and mine were a bit blurry too.
    Advanced Member
    Posts:102 Advanced Member

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    2012-10-02 18:03
    Don't forget that the focus of most fixxtures is also working now ! So Foucs Channel at 0 = focused, at 100% is totaly out of focus.
    Basic Member
    Posts:30 Basic Member

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    2012-10-03 17:11
    I looked back at the 128px gobo images I made. I'd forgotten just how pixelated the image becomes causing the bluriness, regardless of the focus setting.
    New Member
    Posts: New Member

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    2012-10-03 21:17
    Yeah, but it's only a visualisation to give me and the production team an idea of what the sets and lighting will look like. I can live with the gobos being a bit blurry!

    Thanks for your help, Rob
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