Hi Lars,
As I continue work on the Pink Floyd vis (and a couple others), I'm seeing extremely poor performance issues as the designs get more involved. My current setup was an Asus P5Q3 MB with a 3GHz Intel core 2 duo CPU running XP-32 bit , 4GB memory, 1TB raid-0 HD, and a GE-Force 9500 GT graphics card. It was OK until I went to live view, then it would take maybe 30 seconds to display. Moving or rotating would lock it up.
I changed the graphics card to a Geforce 480GT (with current drivers), which also required a new power supply. Helped a little, but not much...disappointing for a $200 card. I then downloaded a Win8-64 bit 'release preview'. LIghtfactory and Capture run on that but it still takes a good 10 seconds to refresh the live view. There's one layer in my project that is a semi-transparent stage floor...if I disable that , performance doubles instantly...but still not really great. I'm seeing less than 20 fps and 50-75% quality when I move rotate in live view. I went through layers and selected 'not affected by light' or whatever it is for all not-essential layers, and that didn't seem to help either. Adding dynamic haze cripples it.
So my question is ...what items (in order) have the most impact on performance in capture... Motherboard, CPU speed, memory capacity/speed, graphics card, operating system, disk drive speed, number of fixtures, number of elements in design, transparency, etc.
Lots of things to consider, I know, but I'm at the point of upgrading the motherboard/CPU in my desktop, or switching to some sort of powerful laptop with ability to add a second display...which would travel better.
Any advice is appreciated, and if it would help, I can send you a copy of the capture file in question.
Thanks!
Jerry Musselman
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