We are finding that the rendering of lasers at 25-plus meters is quite like blocky jpeg. Is there any way of increasing the map size to get a finer beam in the renderer?
Also we are seeing a distinct difference between the size of the laser beam in CP vs real life. A dot at 30m that is actually 40mm is being rendered at 60-70mm. Is there any way of dialing in the laser divergence to match real life?
Thanks