Hi to all,
I have a really heavy model imported from Sketchup, with a lots of grids and grills, which is really hard to render, because they consist of over a million polygons, so my idea was to replace these heavyweight objects by just a mapped face, in Sketchup this works fine, i have a png with transparent and solid, but when I import the model, Capture tells me that there is an unsupported alpha channel, so I tried to map the material in Capture as well, but then the transparency of the png is gone. Can someone tell me how I could get this work?
Another thing is, if I create a texture in photoshop and import it as material texture in capture, I get the error wrong format, can you tell me what formats are supported so I can save the images in the correct format.
Thanks in advance
All the best Marco