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Control View Camera with Hog4PC
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Basic Member
Posts:29 Basic Member

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2016-09-09 15:40

    I have been trying to control my camera view with my hog4 pc but there is no profile for it in the hog. So i have not got this to work for me. I tried to create a profile using the camera patch list from capture but it is not working right for me. I wish someone would give me a hand with this. I'm sure its something simple.

    Can someone please share the profile for a capture camera please!!! Or Someone from capture please work with hog to have a profile made.

    New Member
    Posts: New Member

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    2016-09-28 00:49

    ... same here. i don`t get it done as well althought the patching works.

    i tried to contact highend to get a fixture, but i didn`t get any reply until now. Maaaybe one of the "capture-representatives" could support us @ highend :)) ?

    Advanced Member
    Posts:147 Advanced Member

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    2016-09-29 01:13
    Hi,

    It would make sense that Hog would not have a fixture profile for camera movement for Capture. In the meantime you can make you're own custom fixture in the Hog patch using the Fixture Builder feature. Here's a link for a tutorial on how to make your own custom fixture for Hog4.

    https://www.youtube.com/watch?v=uNOiZ1FRsHo

    I'm programming with EOS software and I had to do the same in patch to get the camera movement to operate propery. I started with a new show file, made the patch 1-to-1 to learn how the camera reacts to dmx inputs in Capture. Once I understood what dmx address controlled what camera movement, I then made a custom fixture applying the proper address assignments. It's also important to know that each assignment (ch 1-12) are 16bit for smooth camera operation.

    As I stated in another post, for ease of use, make sure your dmx home values for the first 12 channels are set to 50%. Just like pan/tilt of a moving head.. This will give you a rough center of the camera's XYZ axis within the 3D viewer, granted your stage/rig's XYZ center is 0 and not off-set. Another test you can try is to make a new show file with a patch 1-to-1. In live, select channels 1-6 and put them at 50%.and if you see your stage, slowly go from there.

    Hope this helps and would really like to know if you've figured it out and to share your findings with us in the hope that this will benefit other users of Capture.

    All the best,

    Johnny
    Basic Member
    Posts:27 Basic Member

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    2016-09-30 16:46

    biggest hurdle is actually after you build the profile. As someone already mentioned, you'll want to get yourself oriented by figuring out where exactly the camera actually is and the direction it's pointing. By default, your XYZ is going to be at zero probably and need to change them to about 50% in the "edit fixture" window. That'll get you closer to where you are drawing. Also need to make sure the ambient light is turned up otherwise you're essentially working in the dark. Maybe change that default as well. Might be easiest to patch by dimmer channels first to see how each channel reacts then update defaults and stuff.

    It does work, just keep at it. If you have any other questions, please feel free to contact me. I'll make sure my email is up to date on this website profile or you can reply to me on this post.

    Basic Member
    Posts:29 Basic Member

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    2016-10-24 16:21

    Building the profile is the part I was hoping someone could help with. I was hoping some would have created one and would like to share it. I have tried and it really frustrating at horribly it is working for me.

    Any chance you would like to share your profile?

    Basic Member
    Posts:29 Basic Member

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    2017-07-26 04:40

    Ok I have been tying to get this to for the past couple of months with no success. I tried building a fixture for camera control in hog and had no success. I tried patching it as a 16 bit fixture as well with no success.

    Lars!!!!! Serious make a tutorial on how the hell to control the camera with a hog lighting console. The documentation on the process is almost non existent and no one is willing to share the details. It makes the video record function useless to me because I can't do it manually and I can't get it work with the hog. I'm almost ready to dump capture over this. It's a feature I need and there is no documentation. This needs to change!!!

    Basic Member
    Posts:29 Basic Member

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    2017-07-26 17:47
    This thread has over 700 views so obviously they are a lot of people who wan to know how to do this
    Advanced Member
    Posts:102 Advanced Member

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    2017-07-26 19:27
    The problem is not the Capture site. Somebody needs to create a fixture file for it in Hog. That is not a job of Capture.



    I have done it for ChamSys MagicQ consoles, based on the info in the Capture manual. And that works fine!
    Basic Member
    Posts:29 Basic Member

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    2017-07-26 20:49
    Capture needs to submit their camera/fixture specs for hogs fixture library, so yes it is their responsibility. And if capture made a feature that only works by being controlled by another companies equipment then they need step up and tell us how to do it with their product. The only documentation they provide is the dmx channels it uses which is helpful. But it is not enough info for me to build a fixture from scratch in hog. Plus the operation of how to use that camera in hog after it is created would be beneficial as well. Its not hogs job to help sell/support capture. Hog is one of the most used lighting consoles in the world. You would think capture might want to make more tutorials on how to use their product with them.







    I submitted this info as a fixture request to hog but it would be better if Lars did it to them direct. That or add a manual control to camera so i can move it while recording videos.
    Advanced Member
    Posts:102 Advanced Member

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    2017-07-27 07:45
    Which extra info do you need!? I don't know what you need more then the DMX channels. Capture can't create fixtures for each lighting console. That is the job of the lighting console builder!
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