I have noticed a huge performance drop in my files where I have many objects - whether it be 10-12 sketchup imports, several hundred LED video panel objects, or just building a venue or space with objects within Capture itself.
With objects hidden I see a no dip in expected performance.
Using the OpenGL engine (as to still utilize transparencies), Capture 2018, most recent update.
My specs:
AMD Ryzen 7 2700
GTX 1080Ti FE
16gb of Corsair Vengeance 3000mhz
Samsung 970 Evo m.2 SSD 500gb
The aforesaid performance drop is not displayed in any performance monitoring program such as CPU-Z, GPU-Z, HW Monitor, or Task Manager. It just purely loses frames without stressing my hardware any further.
Any advice would be greatly appreciated, while still being able to stay within the legacy OpenGL engine as my drawing is dependent on object transparencies.