Hi
I would like to know if anyone is exporting their scenes/drawings into Unity through "Universal Scene Description" export ( if that is even possible, i havent used Capture yet ), to then open that USD file in Unity and get a more photorealistic visualization of their sketches?
If so, would you get projectors and lights projected to surfaces, also in an accurate way, in the way you have made it in Capture?
I want to know if this is remotly possible, to acchieve the same accuracy as how the drawing is made in Capture with real physical objects like Projectors, Lenses and Lights. The goal with this is to give clients a better and more appealing visualization of what they would get out of a conferrence or show event.
Best Regards
-Sam