Hi, I am trying to visualise RGB LED Strips which exist in a model previously created in Capture 2019 which contains a number of materials that have a texture generator patched to a set of DMX channels to control the rgb values of the object. When controlled from my control desk externally this worked fine in 2019 but is not functioning in 2020. I have drawn new versions of similar items with the same lack of result. Should this work? As an example if I create an object and apply a mateial with a texture generator of a 1x1 matrix patched to A.1 through A.3 in RGB mode, I should see an output when A.1 through A.3 have a value. I can see the value and patch in the Universes view but nothing in a live view. Any help would be appreciated. Thanks.