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Illuminated sphere
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Basic Member
Posts:12 Basic Member

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2021-06-07 09:45

    Hi,  I am trying to create a sphere that has a generic omnidirectional lamp inside and glows.   I need to be able to have a red texture on the sphere so that under normal lighting conditions the sphere appears red but in the dark the sphere is self-illuminated.  I have played around with creating spheres within capture and importing models but with no such luck.   Am I missing something or is this not possible in Capture ? 

    Staff Member
    Posts:647 Staff Member

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    2021-06-14 23:59

    Have you considered creating a sphere and applying a material with red base colour and the desired nits in the luminance field of the material?

    Product Specialist
    Capture Visualisation AB
    Basic Member
    Posts:12 Basic Member

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    2021-06-25 08:40

    Hi,  I did do this but the aim was to have a DMX controllable fixture inside the sphere, the texture idea  is great for still renders but cant be controlled via a console. 

    Staff Member
    Posts:647 Staff Member

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    2021-06-29 08:39

    In the material you apply to the sphere, you can choose to use a texture generator instead of a base colour and set the rows and columns fields to 1. This way you may control the colour of the material with DMX.

    Product Specialist
    Capture Visualisation AB
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