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Building a polygonal stage
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New Member
Posts:2 New Member

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2021-06-08 16:07

    Hello

    I am currently building a virtual Stage for our theater and the stage is quite crooked, so i would ask for the best way to represent that. do i use the new polygon feature to build floor and ceiling and try to match the walls as best i can do? is there a better way? what is special about the "stage" section for the models? is there an advantage to using them over the polygons? 

    Thx already

    Staff Member
    Posts:647 Staff Member

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    2021-06-15 00:03

    Stages in Capture's library are some prebuilt compilations of walls and floors to help users quickly set a stage. If you wish to have a more accurate result, you need to built it from scratch with the tools you described. Alternatively, you may import a 3D model in one of the many supported importing formats.

    Product Specialist
    Capture Visualisation AB
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