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Live view not rendering
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New Member
Posts:5 New Member

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2023-09-06 23:19

    Hi,

    I've an issue with 2023 Solo which I'm using on an Intel MacBook Pro (i9 2.4GHz/32Gb RAM with Radeon Pro Vega 16 4Gb grahics).

    After creating a project containing 22 fixtures (4 types), it was running fine using QLC+ to send Artnet to Capture with everything being properly rendered in live view. After reopening the project, I can see all the fixtures in live view and on the universes page that patching is correct with Artnet data updating correctly but no light or movement from any fixture is rendered in live view.

    I've tried everything I can think of including rebooting without success and have no other apps running at the same time. Also, I'm unable to manually activate any of the fixtures using the control panel in live view which seems suspicious.

    Have I overlooked something simple or does this sound like a problem? Thanks.

    New Member
    Posts:5 New Member

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    2023-09-07 15:03

    Update: It was indeed a simple issue - somehow fixture symbols had been excluded from the simulation in the layer settings. Resolved now.

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