Howdy!
Hopefully this is just a "me" problem, but I need to import glTF 3d models into Capture 2023.1.6 on a Win10Pro 22H2 OS Build 19045.3570 machine; Capture reports "using cgltf, (c) 2018 Johannes Kuhlmann".
So far, all attempts yield roughly the same results - proper mesh import, but Material import fails, even with commercially sold and glTF-validated files (I'm using the validator at "https://github.khronos.or...TF-Validator/")
Anyone know if there's a trick to this that I'm just not seeing?
Errors looks like:
ERROR: Failed to load texture for material 'Wooden_Wheel_OutsideRivet' from 'data:image/jpeg;base64,/9j/4AAQSkZJRgABAQEASABIAA[...] and
ERROR: Failed to load texture for material 'Wooden_Wheel_Top' from 'data:image/jpeg;base64,/9j/4AAQSkZJRgABAQEASAB[...]
Thanks in advance!!