15 Library Tab
Here you can find content to drag and drop into your design.
15.1 Built-in
15.1.1 Distance
Distance measurements can be used both to measure distances as well as server as spacers or construction geometry by setting a specific distance.
Double click on the edges of a distance measurement to move and snap them to specific points.
In design views in Plot mode it is also possible to double click on the distance annotation and adjust its position (when plot adjustments are enabled).
The Distance property shows the current distance of the measurement. It serves both as an indication and a means of setting a specific distance.
The plot annotation Visible property makes it possible to hide the distance annotation on plots.
The plot annotation Precision property controls how detailed the distance information is shown on plots.
15.1.2 Angle
Angle measurements can be used both to measure angles as well as server as construction geometry for known angles.
Double click on the edges of an angle measurement to move and snap them to specific points.
In design views in Plot mode it is also possible to double click on the distance annotation and adjust its position (when plot adjustments are enabled).
The Angle property shows the current angle of the measurement. It serves both as an indication and a means of setting a specific angle.
The plot annotation Visible property makes it possible to hide the angle annotation on plots.
15.1.3 Point Snapper
Point snappers are widgets that make it possible to create object groups that snap in custom ways. Two point snappers snap to eachother like magnets, without altering the orientation of the snapping object.
The Match property works like a filtering mechanism - only snappers with the same Match property value will snap to eachoter.
15.1.4 Directional Snapper
Directional snappers are identical to Point Snappers, but also orient the snapping object so that it lines up with the other directional snapper.
15.1.5 DMX Mover
DMX Movers can move objects across a predefined range along the X Y Z axis. Movers can also be configured to operate on only one axis, for example Y, so that the object it is attached too will only move up and down.
15.1.6 DMX Rotator
DMX Rotators can be used to rotate objects around an axis and within a specific range.
15.1.7 Motion Construct
Motion constructs are used with tracking protocols. Each motion construct represents a trackable object. Associate the Motion Fixture property of objects with a motion construct to link them with the tracking data.
15.1.8 Report Item
Report items are widgets that make it possible to add equipment and information to reports.
The Section property decides whether the report item’s information sorts under Other or Trusses. When Other is chosen, the Other type can be used to add more specific information about what type of equipment is specified.
The Name property can be used to identify what specific type of truss or Other type is specified.
The Multiplier property specifies how many items are specified.
The Rating and Weight properties specify the rating and weight of one item.
15.1.9 Rigging Point
Rigging points are symbols with a special meaning. They can listed and counted in reports as well as show position information in plots (when the Show coordinate property is set to Yes).
15.1.10 Smoke Machine
Smoke machines are symbols with a special meaning. They can be listed and counted in reports.
15.1.11 Water Jet
Water jets can be controlled by DMX to simulate water fountains.
15.1.12 Smoke
Smoke boxes are widgets that represent an area of atmosphere. All new projects contain an auto sizing smoke box by default. When selected, a smoke box is shown as a grid box.
Typical applications of more than one smoke box include denser smoke on stage in an arena with otherwise thin haze as well as localized fog situations such as heavy fog or fog behind a glass.
Limiting smoke to the area around the stage also helps avoid problems with beams shot into the audience oversaturating the visualisation.
15.1.13 Reflection Plane
Reflection planes are widgets that assist the rendering engine in the creation of secondary reflections.
When placed and carefully aligned with flat surfaces to which materials with high smoothness have been assigned, a mirror-like effect can be achieved.
The Width and Depth properties control the size of a reflection plane.
15.1.14 Focus Plane
Focus planes are widgets that provide visual guidance and illuminance information when focusing fixtures.
When selected, a focus plane is shown as a grid. When in Focus mode in a live view, all focus planes are shown by default and it is possible to choose between hiding them or showing them either as grids, solid white planes or as illuminance heatmaps.
The Width and Depth properties control the size of the focus plane.
The Grid width and Grid depth properties define the grid spacing of the focus plane.
The Hetmap min and Heatmap max properties define the illuminance levels in lux indicated by the focus plane when shown as a heatmap.
15.2 Recent
This category is automatically populated with the most recently inserted library items.